"Stories are the thing we need most in the world."
I’m Edit, a Game Writer / Narrative Designer with concept art background exploring what happens when characters, worlds, and player choices meet. I design branching narratives, emotional arcs, and visual worldbuilding that give choices weight and meaning.
The Pathfinder
- Genre: RPG/Fighting/Mystery
- Theme: Exploration/Sci-fi
- Engine: Unreal Engine 5
- Tools: Excel, Powerpoint, Miro, Arcweave, Photoshop
- Duration: 13 weeks
- Role: Narrative Design, Worldbuilding, Lore, Dialogue, Barks, Character design, VA sheets
Dawnfall: Origins
- Genre: RPG/Fighting
- Theme: Greek Fantasy Combat
- Engine: Unreal Engine 5
- Tools: Excel, Powerpoint, Photoshop
- Duration: 6 weeks
- Role: Narrative Design, Worldbuilding, Dialogue, Barks, Character design, Building design
Underworld: Fall of the Syndicate
- Genre: RPG/Fighting
- Theme: Gangster Combat
- Engine: Unreal Engine 5
- Tools: Excel, Powerpoint, Miro, Arcweave, Photoshop
- Duration: 6 weeks
- Role: Narrative Design, Worldbuilding, Dialogue, Barks, Character design, Building design
For Infernal Use Only
- Genre: RPG/ Thriller/Mystery
- Theme: Interactive Fiction
- Engine: N/A
- Tools: Arcweave, Google Docs, Photoshop
- Duration: 30 hours
- Role: Narrative design, Character Design, Branch Dialogue
Game Jam submission (ArcWeave x IGDA Game Writing SIG).
Credibility
3D Graphics & Animation Certificate, by SAE Institute and Autodesk. Credential ID 1048
Guest Talk about Storytelling And IP Development, 10.04.2022. at RIT (Rochester Institute of Technology), New York, USA